The story of calltocode.ie, the programming competition for secondary school students in Ireland: why, how, and lessons learned

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The story of calltocode.ie, the programming competition for secondary school students in Ireland: why, how, and lessons learned

Mike Mirzayanov.png

Mike Mirzayanov (Saratov SU/Codeforces)
Niall Murphy (Google),
Paul Komkoff (Google/Saratov SU),


Abstract

In 2014, for the first time, Google held a competition for secondary school students in Ireland. We would like to reflect on why and how we did it, point out the differences and unfortunate specifics of a “high-friction environment”, creative use of platform to make the competition available to the audience, and many other things that make it so interesting when doing it for the first time. We’ll try to summarize a few lessons we learned, our prospects looking forward, and in general will try to be useful to our audience.


Presentation plan

  • Problem statement and circumstances
  • Competition design, platform changes
  • Results/lessons learned (+gender distribution?)
  • How to advertise and get traction for high-friction environment
  • How codeforces fit here